Isometric PixelArt Simply Defined
Isometric PixelArt has been defined by many people in many different ways to explain what it is and how it is created. This is my attempt and I intend to keep it as simple and concise as possible.
What it is not.
Isometric PixelArt is not just something that looks like 3D or a perspective drawing.
What it is.
It is a way to create a scene, an object or a character by following one very basic and simple rule
..start with two pixels across and one pixel up to build your picture. That is Isometric PixelArt in essence.
When you look at a genuine piece of Isometric Pixelart it appears as though you are looking at it from above, from one side and the front at an angle. Here is a really wonderful example of why this view is the way it is.
Buildings tend to make up a large part of Isometric PixelArt because they are right angle objects and lend